This method is used to allow access to pixels in the Device Independent Bitmap (DIB). This method is to be used in conjunction with the StartBitmapAccess method.
Parameters
None
Return Value
Returns True if successful. Returns False if unsuccessful.
Explanation
The EndBitmapAccess method is to be used in conjunction with the StartBitmapAccess method.
To execute the EndBitmapAccess method, set the image handle of the image in the Image property or the Layer(LayerNumber).Image property. The EndBitmapAccess method supports 1, 4, 8, 16, 24, and 32 bit images.
To access the bitmap and manipulate pixel data, you must use the following methods as a group:
StartBitmapAccess
|
GetBitmapPixel, SetBitmapPixel
|
EndBitmapAccess
Example
The following code starts access to the DIB, then loops through each pixel in the image, using the GetBitmapPixel method to retrieve the pixels' rgb values. Then those values are reversed and set using the SetBitmapPixel method. (For 1, 16, 24, or 32 bit images)[Visual Basic] Dim Ret As Boolean Dim i As Long, j As Long Dim PalNo As Integer, Red As Integer, Green As Integer, Blue As Integer Ret = ImageKit1.GetImageType() If Ret = False Then Exit Sub Ret = ImageKit1.Effect.StartBitmapAccess() If Ret = False Then Exit Sub
For i = 0 To ImageKit1.Image.Height - 1 For j = 0 To ImageKit1.Image.Width - 1 Ret = ImageKit1.Effect.GetBitmapPixel(j, i, PalNo, Red, Green, Blue) If ImageKit1.BitCount = 1 Then If PalNo <> 0 Then PalNo = 0 Else PalNo = 1 End If Else If ImageKit1.BitCount > 8 Then Blue = 255 - Blue Green = 255 - Green Red = 255 - Red End If Ret = ImageKit1.Effect.SetBitmapPixel(j, i, PalNo, Red, Green, Blue) Next j Next i Ret = ImageKit1.Effect.EndBitmapAccess() ImageKit1.Refresh()
See Also
ImageKit.Effect Members | Newtone.ImageKit.Win.ImageKit