Preparation for installing ImageKit

The following must be present on your PC before you can use the ImageKit9 ActiveX

1) .NET Framework 4.0: The ImageKit9 ActiveX license activation program requires .NET Framework 4.0.
Please be sure that .NET Framework 4.0 is installed before installing the ImageKit9 ActiveX

2) Microsoft Visual C++ 2010 Redistributable Package: This is required by the ImageKit9 ActiveX OCX and DLL files.

* NOTE: For both 1) and 2) above, there are 32bit (x86) and 64bit (x64) versions. Please make sure that you have installed the appropriate 32 bit and 64 bit versions before installing the ImageKit9 ActiveX.

 

How to install the ImageKit

After downloading the ImageKit, double click the "setup.exe" file and follow the instructions.

Folder structure after installation

After running the ImageKit setup program, the following folders will be created.

 

ImageKit9 files:

     32 bit Unicode Version
          Ik9Com.dll
          Ik9Effect.dll
          Ik9File.dll
               Ik9Bmp.dll
               Ik9Dxf.dll
               Ik9Emf.dll
               Ik9Fpx.dll
               Ik9Gif.dll
               Ik9J2k.dll
               Ik9Jpeg.dll
               Ik9Pcx.dll
               Ik9Png.dll
               Ik9Svg.dll
               Ik9SxfP21.dll
               Ik9SxfSfc.dll
               Ik9Tiff.dll
               Ik9TransFile.dll
               Ik9Wmf.dll
          Ik9Print.dll
          Ik9RasToVect.dll
          Ik9Scan.dll
          Ik9VectCom.dll

 

     32 bit Ansi Version
          Ik9ComA.dll
          Ik9EffectA.dll
          Ik9FileA.dll
               Ik9BmpA.dll
               Ik9DxfA.dll
               Ik9EmfA.dll
               Ik9FpxA.dll
               Ik9GifA.dll
               Ik9J2kA.dll
               Ik9JpegA.dll
               Ik9PcxA.dll
               Ik9PngA.dll
               Ik9SvgA.dll
               Ik9SxfP21A.dll
               Ik9SxfSfcA.dll
               Ik9TiffA.dll
               Ik9TransFileA.dll
               Ik9WmfA.dll
          Ik9PrintA.dll
          Ik9RasToVectA.dll
          Ik9ScanA.dll
          Ik9VectComA.dll

 

     64 bit Unicode Version
          Ik9Com64.dll
          Ik9Effect64.dll
          Ik9File64.dll
               Ik9Bmp64.dll
               Ik9Dxf64.dll
               Ik9Emf64.dll
               Ik9Fpx64.dll
               Ik9Gif64.dll
               Ik9J2k64.dll
               Ik9Jpeg64.dll
               Ik9Pcx64.dll
               Ik9Png64.dll
               Ik9Svg64.dll
               Ik9SxfP2164.dll
               Ik9SxfSfc64.dll
               Ik9Tiff64.dll
               Ik9TransFile64.dll
               Ik9Wmf64.dll
          Ik9Print64.dll
          Ik9RasToVect64.dll
          Ik9Scan64.dll
          Ik9VectCom64.dll

 

     64 bit Ansi Version
          Ik9Com64A.dll
          Ik9Effect64A.dll
          Ik9File64A.dll
               Ik9Bmp64A.dll
               Ik9Dxf64A.dll
               Ik9Emf64A.dll
               Ik9Fpx64A.dll
               Ik9Gif64A.dll
               Ik9J2k64A.dll
               Ik9Jpeg64A.dll
               Ik9Pcx64A.dll
               Ik9Png64A.dll
               Ik9Svg64A.dll
               Ik9SxfP2164A.dll
               Ik9SxfSfc64A.dll
               Ik9Tiff64A.dll
               Ik9TransFile64A.dll
               Ik9Wmf64A.dll
          Ik9Print64A.dll
          Ik9RasToVect64A.dll
          Ik9Scan64A.dll
          Ik9VectCom64A.dll

 

In order to use the ImageKit dll functions, the ImageKit dll files must be copied into a folder with a valid path or copied into the current folder.

Steps following installation

After installing the ImageKit, the following steps are needed in order to use the ActiveX control in a development container. (When using only DLL functions, these steps are not necessary).

Adding the ImageKit9 to the development environment

1. In VisualBasic 6.0
a. From the Project (P) menu, select "Components" (O)
b. In the Control tab of the "Components" dialog box, select "ImageKit9 ActiveX Control (Ansi version only)", "ImageKit9 Thumbnail ActiveX Control (Ansi version only)" and "ImageKit9 WebCamera ActiveX Control (Ansi version only)". Then click the "OK" button.

2. In Visual C++ 6.0
a. From the Project (P) menu, move the mouse cursor to "Add to Project" (A) and select "Components and Controls" (P)
b. From the "Components and Controls Gallery" select "Registered ActiveX Controls"
c. Choose the ImageKit9 *** Control (Ansi) that you want to add and click the "Insert" button (*** refers to the specific ImageKit9 control name)

3. In VisualBasic.NET, and VisualC#.NET, VisualC++.NET
a. From the "Tools" menu click on "Add/Remove Toolbox Items"
b. Select the "COM Components" tab and then select the ImageKit9 control you want to add (Unicode or Ansi version). Click the OK button.

* Note: When the ImageKit9 is installed, the ImageKit9 32 bit Ansi version and ImageKit9 32 bit Unicode version are both automatically registered. If you would like to use the 64 bit versions, please register the 64 bit versions.

Registering or Unregistering the ImageKit9
To manually register or unregister the ImageKit9, execute the following functions from "Run" the Start Menu

(To Register) REGSVR32 "[path]\ImageKit9.ocx"
(To Unregister) REGSVR32 "[path]\ImageKit9.ocx" /U

Where [path] is the path to the ImageKit9 ocx

The same procedure is used to register or unregister the ImageKit9 Thumbnail control and ImageKit9 WebCamera controls.

 

The ImageKit9 ActiveX is a product created by Newtone Corporation