This property sets the font name that is used when drawing text with the image editing toolbar
[Visual
Basic] imagekitcontrolname.Edit.FontName
[ = String ]
[Visual C++] [
CString =
]imagekitcontrolname.GetEdit().GetFontName()
imagekitcontrolname.GetEdit().SetFontName(LPCTSTR Val)
imagekitcontrolname.GetEdit().SetFontName(LPCTSTR Val)
Property Value
FontName is the name of the font (In the Ansi version, this is less than 31 bytes in length. In the Unicode version, this is less than 31 characters in length)
Explanation
The FontName property is enabled when the image editing toolbar is used to draw text.
Setting this value
This value can be set at run-time.Retrieving this value
This value can be retrieved at run-time.