The EndDibAccess method is used to allow access to pixels in the Device Independent Bitmap (DIB). This method is to be used in conjunction with the StartDibAccess method.
Parameters
Name | Explanation |
---|---|
DibNo | The identification number of the DIB as retrieved from the StartDibAccess method. |
Return Value
Returns True if successful, otherwise returns False.
Explanation
The EndDibAccess method is to be used in conjunction with the StartDibAccess method. The DibNo parameter value must be the same as that retrieved from the StartDibAccess method.
To access the DIB and manipulate pixel data, you must use the
following methods as a group:
StartDibAccess
|
GetDibPixel, SetDibPixel
|
EndDibAccess
Note: When accessing the DIB, we recommend you use the ImageKit
DLL functions which are faster than this method.
Sample Code
The following code starts access to the DIB, then loops through
each pixel in the image, using the GetDibPixel method to retrieve the
pixels' rgb values. Then those values are reversed and set using
the SetDibPixel method. (For 1,
16, 24, or 32 bit images)
In C++Builder
bool Ret;
short DibNo;
int i, j;
Byte PalNo, Red, Green, Blue;
VImageKit1->LayerNo = -1;
Ret = VImageKit1->GetImageType();
if (Ret == false) return;
Ret =
VImageKit1->Effect->StartDibAccess(VImageKit1->ImageHandle,
DibNo);
if (Ret == false) return;
for (i = 0; i < VImageKit1->ImageHeight;
i++)
{
for (j = 0; j <
VImageKit1->ImageWidth; j++)
{
Ret =
VImageKit1->Effect->GetDibPixel(DibNo, j, i, PalNo, Red,
Green, Blue);
if
(VImageKit1->BitCount == 1)
{
if (PalNo != 0)
PalNo = 0;
else
PalNo = 1;
} else if
(VImageKit1->BitCount > 8) {
Blue = 255 - Blue;
Green = 255 - Green;
Red = 255 - Red;
}
Ret =
VImageKit1->Effect->SetDibPixel(DibNo, j, i, PalNo, Red,
Green, Blue);
}
}
Ret =
VImageKit1->Effect->EndDibAccess(DibNo);
VImageKit1->Refresh();
In Delphi
Ret: Boolean;
DibNo: Smallint;
i, j: Longint;
PalNo, Red, Green, Blue: Byte;
VImageKit1.LayerNo := -1;
Ret := VImageKit1.GetImageType();
if Ret = False then Exit;
Ret :=
VImageKit1.Effect.StartDibAccess(ImageKit1.ImageHandle, DibNo);
if Ret = False then Exit;
for i := 0 to VImageKit1.ImageHeight - 1 do
begin
for j := 0 to VImageKit1.ImageWidth
- 1 do
begin
Ret :=
VImageKit1.Effect.GetDibPixel(DibNo, j, i, PalNo, Red, Green,
Blue);
if
VImageKit1.BitCount = 1 then
begin
if PalNo <> 0 then
PalNo := 0
else
PalNo := 1;
end
else if
VImageKit1.BitCount > 8 then
begin
Blue := 255 - Blue;
Green := 255 - Green;
Red := 255 - Red;
end;
Ret :=
VImageKit1.Effect.SetDibPixel(DibNo, j, i, PalNo, Red, Green,
Blue);
end;
end;
Ret := VImageKit1.Effect.EndDibAccess(DibNo);
VImageKit1.Refresh;