This method increases (or decreases) the YCrCb values of a raster image.

[Visual Basic]   [ Boolean = ]imagekitcontrolname.Effect.YCCLevel(x As Long, y As Long, Points As Long, Yb As Long, Cr As Long, Cb As Long)
[Visual C++]     [ BOOL = ]imagekitcontrolname.GetEffect().YCCLevel(long *x, long *y, long Points, long Yb, long Cr, long Cb)
[VB.NET]   [ Boolean = ]imagekitcontrolname.Effect.YCCLevel(ByRef x As Integer, ByRef y As Integer, Points As Integer, Yb As Integer, Cr As Integer, Cb As Integer)
[C#.NET]   [ bool = ]imagekitcontrolname.Effect.YCCLevel(ref int x, ref int y, int Points, int Yb, int Cr, int Cb)

Parameters

Name Explanation
x An array of x coordinate values defining points of a polygonal area on the image. (in pixels) *(see Note below)
y An array of y coordinate values defining points of a polygonal area on the image. (in pixels) *(see Note below)
Points The number of points defining the polygonal area on the image.
Yb Sets the shift in the Y component (luminance) of the YCrCb value (from-255 to 255)
Cr Sets the shift in the Cr component (chrominance) of the YCrCb value (from-255 to 255)
Cb Sets the shift in the Cb component (chrominance) of the YCrCb value (from-255 to 255)
* NOTE for retrieving array values:
In Visual Basic, if the array is defined as Dim x(0 To 2) As Long, then the arguments are returned in x(0).
In Visual C++, pass the pointer to the first element in the array.
In VB.NET, the arguments are returned in x(0).
In C#.NET, the arguments are returned in x[0].

Return Value

Returns True (nonzero) if successful, otherwise returns False (0).

Explanation

The YCCLevel method increases or decreases the YCrCb values in a raster image. Y represents luminance, Cr and Cb represent chrominance. As the values of the Yb, Cr, or Cb parameters increase, the image becomes brighter. As those values decrease, the image becomes darker. If the Yb, Cr, or Cb parameters are 0, the image is not altered.

To execute the YCCLevel method, set the image handle of the image in the ImageHandle property or the Layer(LayerNo).ImageHandle property. The YCCLevel method supports 1, 4, 8, 16, 24, and 32 bit images.

Before executing the YCCLevel method, you must set the area on the image that will be affected. There are 4 ways to do this.

  1. To use a mask image, set the SelectMode property to 0. Set the mask image handle in the MaskImageHandle property
  2. To process the total image, set the SelectMode property to 1
  3. To process the polygonal area on the image, set the SelectMode property to 2. Select the polygon by setting the appropriate coordinate values for the points of the polygon in two arrays, one array for the x coordinate values and one array for the y coordinate values. The pass these arrays to the x and y arguments of the YCCLevel method. The number of points defining the polygon must be 3 or more
  4. To process an elliptical area on the image, set the SelectMode property to 3. Select the ellipse by setting the appropriate values for the bounding rectangle in the RectLeft, RectTop, RectRight, and RectBottom properties

When the SelectMode property is set to values other than 2 (ikEffectPolygon), please set dummy arrays in the x and y parameters and set the Points parameter to 0.
When the SelectMode property is set to 2 or 3, the appropriate value must be set in the InOut property. When a 1, 4, or 8 bit image is processed, the total image will be processed regardless of the value set in the SelectMode property.

If successful the resulting raster image data is set in the LayerNo property (the ImageHandle property or the Layer(LayerNo).ImageHandle property. If unsuccessful, 0 is returned.

When the Caption, Message, and ButtonName properties are blank, the progress dialog box will not be displayed. When the progress dialog box is displayed, the percentage that the processing has completed will be shown in the dialog box.

For scripting languages and other programs that require variant types, or when using VB.NET or C#.NET in 64 bit builds, please refer to the YCCLevelVariant method.

The ImageKit10 ActiveX is a product created by Newtone Corporation